Career

 


Texas Instruments

Member of Technical Staff

Developed technology libraries, routing and layout modules of DROID, a VLSI CAD tool.

Technicat

President/Owner

Providing software development and consulting services. Clients include Avatar Reality, High Moon Studios, Izware, Magnasync, Realtime Associates, and Visionscape Interactive. Creating games under the label Fugu Games.

Hyper Entertainment

Senior Game Programmer

Lead programmer on the HyperBowl location-based and arcade games, installed in the Sony Metreon, Gameworks, Dave and Buster’s, and Jillians.

Neomar

Technical Lead

Deployed one of the first commercial WAP gateways, for the Motient wireless service.

Digital Chameleon

Vice President of Technology

Developed Java-based computer graphics tools.

Nichimen Graphics

Manager of Core Software

Responsible for moving flagship computer graphics products to OpenGL platforms and Microsoft Windows.


BBN

Software Engineer

Deployment of ARGUS as part of the National Target/Threat Signature Database System.


Science Applications International

Software Engineer

Integrated a submarine combat information lab (SCIL) into two wide-area networked military exercises. Received commendations from SAIC, Johns Hopkins Applied Physics Laboratory and DARPA.


Association for University Research in Astronomy

Software Engineer

Implemented proposal processing software at the Space Telescope Science Institute for Hubble Space Telescope observations.


Interval Logic

Senior Principal Software Engineer

Developer of Leverage for Planning, an semiconductor fab inventory planner, and thin-client and user interface lead of Leverage for Scheduling, an automated fab operations scheduler.


Massachusetts Institute of Technology

Research Specialist

Developed simulators and compilers for the Content Addressable Parallel Processor and Database Accelerator at the MIT Microsystems Lab.

now

1988

2001